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1D

1D is our catch-all opening for hands with no 5-card major and fewer than 6 clubs. The range is (9)10–15 HCP if unbalanced, or 10–13 HCP if balanced. 1D does not promise any diamonds at all; a 4=4=0=5 hand is routinely opened 1D. The opening covers three hand types: 10–13 balanced, 12–15 with 6+ , and (9)10–15 unbalanced with no 5-card major and no 6-card minor.

Like most of our system, we try to invite and get out as low as possible. The response structure reflects that; we sometimes give up granularity to keep the auction low.

1
Pass0–9 HCP. Routine to pass with up to 9 and no 4-card major.
14+ , forcing one round
14+ , forcing one round
1NT10–13 HCP, invitational, no 4-card major (8–9 if a passed hand)
210+ HCP, 5+ , forcing one round
210+ HCP, 5+ , forcing one round
2GF canapé. 4 , longer minor.
2GF canapé. 4 , longer minor.
2NTNatural, GF, balanced, no 4-card major. 13+ to 16, or 19+.
3Natural, 6+ , mixed (7–9). No suit-quality requirement.
3Natural, 6+ , mixed (7–9). No suit-quality requirement.
3 / 3Splinter. Shortness in the bid suit, at least 5–4 in the minors either way, GF.
3NT17–18 HCP balanced
4South African Texas, transfer to
4South African Texas, transfer to
4 / 4Natural, to play
The 2H and 2S canapé responses replace the reverse Flannery we used to play; we no longer play reverse Flannery. Both are game-forcing and show four cards in the major with a longer minor. See below for opener's continuations.

1D–1M

1D–1M is a standard response showing 4+ cards in the suit and forcing one round. After 1D–1H, opener is expected to bid 1S any time they hold four spades. Two-way new minor forcing and fifth suit forcing apply.

1 – 1
14 . Opener does not bypass a 4-card spade suit.
1NT10–13 balanced
25+ / 4+ in the minors, either could be longer
26+ , 12–15 HCP
2Simple raise, usually 4 . 10–13 balanced or 10–14 unbalanced. Two-way game tries follow.
2Natural, shapely, 5–6+ , 13–15, NF
2NT6+ , 3
35+ , 5+ , 14–15 HCP, NF
36+ , good hand. Since 2D is already better than minimum, this is very strong.
34 , unbalanced, typically (13)14–15 HCP
3Splinter
4 / 4Splinter
Opener's rebids after 1D–1S are similar, but note that 2H here is a reverse:

1 – 1
1NT10–13 balanced. A singleton spade is common.
25+ / 4+ in the minors, either could be longer
26+ , 12–15 HCP
2Reverse, shows extras. Lebensohl over reverses applies.
2Simple raise, usually 4 . 10–13 balanced or 10–14 unbalanced. Two-way game tries follow.
2NT6+ , 3
35+ , 5+ , 14–15 HCP
36+ , good hand. As above, this is very strong.
3Splinter
34 , unbalanced, typically (13)14–15 HCP
4 / 4Splinter

Two-way game tries

After opener raises with 1D–1H–2H or 1D–1S–2S, responder's continuations are the same two-way game tries we use over 1H–2H. The cheapest step is a shortness ask; opener answers None / Low / Middle / High. Any other suit is a natural game try.

1 – 1 – 2
2Shortness ask. Opener shows None / Low / Middle / High.
OtherNatural game try.
The same structure applies after 1D–1S–2S, with 2NT as the shortness ask.

1D–1NT

1D–1NT is game-invitational, 10–13, with no 4-card major. Most auctions end in 1NT or 3NT, but opener has ways to show other hand types. Opener's 2H shows an unbalanced invitational hand, and 2S shows an unbalanced hand that is an artificial game force.

1 – 1NT
2To play. Does not promise .
2To play. 5+ (there is no 2D opener).
2Unbalanced, invitational.
2Unbalanced, artificial GF.
2NTRe-invite. Typically 12–13 balanced.
35–5 minors, GF
36–4 minors, GF
36–4 natural, GF
36–4 natural, GF
3NTTo play
Over opener's invitational 2H, responder uses Lebensohl to accept or reject:

1 – 1NT – 2
2Lebensohl. Rejects the invitation, looking to get out.
2NTAccepts. Higher bids also accept and show where.

1D–2m

A 2C or 2D response is natural and forcing one round, typically 10+ (invitational or better). Opener's rebids run all minimum hands through 2H; every other rebid promises a non-minimum.

1 – 2m
2Any minimum. All minimum hands start here.
2Unbalanced raise of responder's minor, non-minimum.
2NT12–15 balanced.
3 / 3Natural, non-minimum.
After 1D–2C, opener's 2D rebid is fit-showing: a real diamond suit with support for responder's clubs.

1D–2H and 1D–2S (canapé)

Both are game-forcing canapé responses: four cards in the major with a longer minor. 1D–2H shows four hearts, 1D–2S shows four spades. Over each, opener's cheapest step asks for responder's longer minor, and the next step agrees the major and asks shortness, shown low to high.

1 – 2
2Asks for responder's longer minor.
2NTAgrees , asks shortness. Low to high.
1 – 2
2NTAsks for responder's longer minor.
3Agrees , asks shortness. Low to high.

1D–2NT

Game-forcing balanced, 13+ to 16 or 19+, no 4-card major. No special methods. 4C is Gerber (1430).

1D–3m

Mixed strength, 6+ cards in the minor.

1D–3M

Splinter with both minors, at least 5–4 either way, GF.

1D–3NT

17–18 balanced. No special methods. 4C is Gerber (1430).

Other responses

4H and 4S are natural and to play. The four-of-a-minor responses are South African Texas: 4C transfers to , 4D transfers to .